Friday, November 8, 2013
A long shot, JTyrian
It has been years since I have done game programming. Back then it was J2ME or with Swing using a lot of JPanel. I did attempt to learn Java 3D or those popular game programming libraries like JMonkeyEngine, but nah, all I came up was HelloWorld.
But the wheel of time has turned & now there's LibGDX. It's great, IMO, documentation for beginners is not so great. Luckily I found this blog that has a series of tutorials.
So far so good, I've made the program work up to post #3. The source code is @ revision 6 & is open source here.